mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-15 06:41:27 +00:00
056b2c3a80
Since the entire font setup is very much incapable of handling this during rendering, short of a complete rewrite, it was necessary to put the relevant code into the places which process the characters for drawing so that it can disable the translation table (which needs to be passed as raw data to the draw functions) and keep track of both the translatable and the original variant of the character graphics. |
||
---|---|---|
.. | ||
sbar.h | ||
sbar_mugshot.cpp | ||
sbarinfo.cpp | ||
sbarinfo.h | ||
sbarinfo_commands.cpp | ||
shared_sbar.cpp |