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https://github.com/ZDoom/gzdoom-gles.git
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9d73e4c635
* it did not use the correct texture. * it had a math error in the right edge's y-coordinate calculation. |
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.. | ||
r_3dfloors.cpp | ||
r_3dfloors.h | ||
r_light.cpp | ||
r_light.h | ||
r_opaque_pass.cpp | ||
r_opaque_pass.h | ||
r_portal.cpp | ||
r_portal.h | ||
r_scene.cpp | ||
r_scene.h | ||
r_translucent_pass.cpp | ||
r_translucent_pass.h |