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56 lines
1.6 KiB
C++
56 lines
1.6 KiB
C++
//-----------------------------------------------------------------------------
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//
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// Copyright 1993-1996 id Software
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// Copyright 1999-2016 Randy Heit
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// Copyright 2016 Magnus Norddahl
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see http://www.gnu.org/licenses/
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//
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//-----------------------------------------------------------------------------
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//
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#pragma once
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#include "r_visibleplane.h"
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#include "swrenderer/viewport/r_skydrawer.h"
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namespace swrenderer
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{
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class RenderSkyPlane
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{
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public:
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RenderSkyPlane(RenderThread *thread);
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void Render(VisiblePlane *pl);
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RenderThread *Thread = nullptr;
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private:
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void DrawSky(VisiblePlane *pl);
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void DrawSkyColumnStripe(int start_x, int y1, int y2, double scale, double texturemid, double yrepeat);
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void DrawSkyColumn(int start_x, int y1, int y2);
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FTexture *frontskytex = nullptr;
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FTexture *backskytex = nullptr;
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angle_t skyflip = 0;
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int frontpos = 0;
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int backpos = 0;
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fixed_t frontcyl = 0;
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fixed_t backcyl = 0;
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double skymid = 0.0;
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angle_t skyangle = 0;
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SkyDrawerArgs drawerargs;
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};
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}
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