gzdoom-gles/wadsrc/static/zscript/ui/menu
Alexander 0c2ed71cdd fix bug when down arrow gave no result after mouse move in main menu
Steps to reproduce:
1. Load game.
2. Press any key to bring up the main menu.
3. Move the mouse anywhere out of the menu entries.
4. Press Down arrow.

Expected result: the menu cursor sound is played, the first menu element is selected.
Actual result: the menu cursor sound is played, no menu element is selected.

Repeated Down arrow pressing doesn't give any result, either.

If on step 4 Up arrow is pressed, the last element in the menu is selected.
2019-09-30 20:04:44 +02:00
..
search localize custom menu titles in option search results 2019-06-12 17:37:29 +02:00
colorpickermenu.zs - made the colorset names and the texts in the color picker localizable. 2019-05-19 18:57:39 +02:00
conversationmenu.zs - fixed core script warnings with developer CVAR set to 2 or greater 2019-08-13 14:48:40 +03:00
joystickmenu.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
listmenu.zs fix bug when down arrow gave no result after mouse move in main menu 2019-09-30 20:04:44 +02:00
listmenuitems.zs - added some UTF-8 utilities to FString. 2019-04-13 09:31:36 +02:00
loadsavemenu.zs - switched the input grid to the new font. Also use the same scale as the rest of the menus. 2019-03-31 10:08:09 +02:00
menu.zs - do not blur the background for portrait-less conversations. 2019-08-09 15:22:52 +02:00
menuitembase.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
messagebox.zs - check for presence of fonts in message box menu 2019-06-07 11:49:01 +03:00
newplayermenu.zs - fixed: The color sliders in the player setup menu may not be selected when inactive. 2019-04-19 07:50:52 +02:00
optionmenu.zs - removed useless conditions from options menu 2019-09-08 10:01:10 +03:00
optionmenuitems.zs - use the proper virtual methods for setting and retrieving the string in OptionMenuItemTextField. 2019-03-31 10:33:46 +02:00
playercontrols.zs - switched the input grid to the new font. Also use the same scale as the rest of the menus. 2019-03-31 10:08:09 +02:00
playerdisplay.zs - removed debug output. 2019-04-19 07:24:23 +02:00
playermenu.zs - reimplemented as an OptionsMenu. 2019-04-14 14:03:24 +02:00
readthis.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00
reverbedit.zs - consolidate the dependencies on the font in the option menu. 2019-03-17 18:32:48 +01:00
textentermenu.zs - added some UTF-8 utilities to FString. 2019-04-13 09:31:36 +02:00