gzdoom-gles/src/g_hexen
Christoph Oelckers 0d5e3cf97e - Added MF5_PIERCEARMOR flag that allows damaging objects that aren't
affected by armor.
- Added an unfreeze CCMD so that frozen players can be unfrozen for testing.
- Added special death states for projectiles hitting actors.
- Added ACS SetActorPitch/GetActorPitch functions.
- Added cameraheight property for actors.


SVN r359 (trunk)
2006-10-22 10:32:41 +00:00
..
a_bats.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_bishop.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_blastradius.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_boostarmor.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_centaur.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_clericboss.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_clericflame.cpp - Added MF5_PIERCEARMOR flag that allows damaging objects that aren't 2006-10-22 10:32:41 +00:00
a_clericholy.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_clericmace.cpp - Changed: The decision whether blood splatter sprites are spawned is no 2006-05-13 12:41:15 +00:00
a_clericplayer.cpp - Fixed: The check for no skill menu was incorrect when a custom player 2006-07-16 10:23:14 +00:00
a_clericstaff.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_demons.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_dragon.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_ettin.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_fighteraxe.cpp - Fixed: The pickup message for Hexen's fighter's axe was assigned to the 2006-08-01 22:11:49 +00:00
a_fighterboss.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_fighterhammer.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_fighterplayer.cpp - Fixed: The check for no skill menu was incorrect when a custom player 2006-07-16 10:23:14 +00:00
a_fighterquietus.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_firedemon.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_flechette.cpp - Gave Strife's PhosphorousFire the MF2_NODMGTHRUST flag so that its 2006-08-10 21:03:17 +00:00
a_fog.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_healingradius.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_heresiarch.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_hexenglobal.h - Fixed: The check for no skill menu was incorrect when a custom player 2006-07-16 10:23:14 +00:00
a_hexenspecialdecs.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_iceguy.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_korax.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_mageboss.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_magecone.cpp - Converted a_doomhealth.cpp to DECORATE. 2006-06-17 20:29:41 +00:00
a_magelightning.cpp - Added MF5_PIERCEARMOR flag that allows damaging objects that aren't 2006-10-22 10:32:41 +00:00
a_mageplayer.cpp - Fixed: The check for no skill menu was incorrect when a custom player 2006-07-16 10:23:14 +00:00
a_magestaff.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_magewand.cpp - Added MF5_PIERCEARMOR flag that allows damaging objects that aren't 2006-10-22 10:32:41 +00:00
a_pig.cpp - Took MF2_WINDTHRUST off AMorphedMonster. This is something that should not 2006-08-17 09:54:42 +00:00
a_puzzleitems.cpp - Added custom fail messages to the puzzle items. 2006-08-18 22:22:39 +00:00
a_serpent.cpp SVN r314 (trunk) 2006-08-31 00:16:12 +00:00
a_spike.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
a_summon.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_teleportother.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_weaponpieces.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
a_wraith.cpp SVN r258 (trunk) 2006-07-16 09:10:45 +00:00
hexen_sbar.cpp - Added the ACS commands 2006-08-12 02:30:57 +00:00