mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-17 10:00:54 +00:00
60fd79ce23
* dynamic lights also work in the true color software renderer and have been moved out of the OpenGL menu. * created a separate software renderer menu and moved all relevant options there. * delete non-applicable options when running in legacy mode. * moved the OpenGL preferences menu one level up to eliminate a two-entry GL top level menu. |
||
---|---|---|
.. | ||
gl_anaglyph.cpp | ||
gl_anaglyph.h | ||
gl_interleaved3d.cpp | ||
gl_interleaved3d.h | ||
gl_quadstereo.cpp | ||
gl_quadstereo.h | ||
gl_sidebyside3d.cpp | ||
gl_sidebyside3d.h | ||
gl_stereo3d.cpp | ||
gl_stereo3d.h | ||
gl_stereo_cvars.cpp | ||
gl_stereo_leftright.cpp | ||
gl_stereo_leftright.h | ||
scoped_color_mask.h | ||
scoped_view_shifter.cpp | ||
scoped_view_shifter.h |