gzdoom-gles/wadsrc/static/zscript/actors
Christoph Oelckers 358718de05 - removed the playernum parameter from CheckLocalView
This was always used with 'consoleplayer' which really is the only thing making sense here. But this is a part of the global state which should be avoided in play code.

In particular, this makes no real sense in case of secondary maps where it should always return false.

# Conflicts:
#	src/fragglescript/t_func.cpp
#	src/g_inventory/a_keys.cpp
#	src/p_acs.cpp
#	src/p_mobj.cpp
#	src/p_user.cpp
#	src/r_data/r_interpolate.cpp
#	src/r_data/r_interpolate.h
2019-09-02 21:17:19 +02:00
..
chex - made the colorset names and the texts in the color picker localizable. 2019-05-19 20:40:22 +02:00
doom - fixed the extremely long standing bug that Lost Souls didn't reacquire their target when slamming into something. 2019-08-11 14:28:51 +02:00
heretic - made the colorset names and the texts in the color picker localizable. 2019-05-19 20:40:22 +02:00
hexen - fixed: The numcommands value in A_KoraxCommand needs to be decremented by one because the max parameter of the random function is inclusive. 2019-07-26 14:15:57 +02:00
inventory - removed the playernum parameter from CheckLocalView 2019-09-02 21:17:19 +02:00
player - added ability to specify display duration of subtitles 2019-07-26 21:59:43 +02:00
raven - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
shared - fixed initial setup for dynamic light actors 2019-09-02 13:58:49 +02:00
strife - removed the playernum parameter from CheckLocalView 2019-09-02 21:17:19 +02:00
actions.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
actor.zs - removed the playernum parameter from CheckLocalView 2019-09-02 21:17:19 +02:00
attacks.zs - fixed PlaySpawnSound call in A_ThrowGrenade 2019-06-05 12:47:03 +02:00
checks.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
interaction.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
inventory_util.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00
morph.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-04-28 22:14:34 +02:00