gzdoom-gles/wadsrc/static/zscript/ui/statscreen
Christoph Oelckers 32dd6b049c - offset text in statscreen if it gets too wide.
German and Hungarian were creating problems in Hacx here, others could also become too wide with huge amounts of monsters.
2019-07-14 10:03:50 +02:00
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statscreen.zs - allow setting the font used for the status screen's content text. 2019-07-14 09:08:19 +02:00
statscreen_coop.zs - use Unicode font for deathmatch summary screen to bring it in line with the coop version. 2019-04-09 20:15:40 +02:00
statscreen_dm.zs - fixed a few developer warnings. 2019-04-19 09:08:31 +02:00
statscreen_sp.zs - offset text in statscreen if it gets too wide. 2019-07-14 10:03:50 +02:00
types.zs - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting. 2019-02-23 12:08:27 +01:00