gzdoom-gles/src/gl/models
Rachael Alexanderson 297f00aa4b - fix model rotation some more
- a couple compiler warning fixes
2017-11-23 22:37:07 -05:00
..
gl_models.cpp - fix model rotation some more 2017-11-23 22:37:07 -05:00
gl_models.h - re-doubled the model rotation code 2017-11-23 21:27:16 -05:00
gl_models_md2.cpp - Create model renderer abstraction to share more model drawing between renderers 2017-11-24 00:38:52 +01:00
gl_models_md3.cpp - Create model renderer abstraction to share more model drawing between renderers 2017-11-24 00:38:52 +01:00
gl_voxels.cpp - Create model renderer abstraction to share more model drawing between renderers 2017-11-24 00:38:52 +01:00
tab_anorms.h - compile both poly and sw renderer as one unit, because due to the includes this gets really slow otherwise. Lumping these together saves 50 seconds per build on my system with a 3.4 GHz Core i7 and an SSD for storage, so on other systems it may be even more. 2017-03-10 00:43:36 +01:00