gzdoom-gles/wadsrc/decorate
Christoph Oelckers 8f6fdc1d21 - Split thingdef.cpp into several files so that the state and property code
no longer gets in the way of the main parser.
- Changed A_MissileAttack, A_MeleeAttack and A_ComboAttack so that they use
  metadata. Now all the hack code associated with these functions can be removed.


SVN r538 (trunk)
2007-05-28 22:18:51 +00:00
..
doom - Fixed: deadthings.txt contained a superfluous ';' which created parsing errors 2007-05-28 14:46:49 +00:00
heretic - Added damage factors that allows to make monsters more or less resistant 2007-04-28 09:06:32 +00:00
hexen - Fixed: P_LookForTid should abort its search when it discovers that it has 2006-12-09 12:50:52 +00:00
raven - Converted Heretic's Clink (Sabreclaw) to DECORATE. 2006-11-25 12:25:05 +00:00
shared - Fixed: The particle fountains' names were different than before 2006-12-14 11:44:49 +00:00
strife - Added damage factors that allows to make monsters more or less resistant 2007-04-28 09:06:32 +00:00
constants.txt - Added customizable border textures. They will be defined with the 2007-01-05 22:08:57 +00:00
decorate.txt - Added damage factors that allows to make monsters more or less resistant 2007-04-28 09:06:32 +00:00
nativeclasses.txt - Split thingdef.cpp into several files so that the state and property code 2007-05-28 22:18:51 +00:00