gzdoom-gles/wadsrc/static/actors
Christoph Oelckers 251172c7f0 Merge branch 'floatcvt' of https://github.com/rheit/zdoom into floatcvt
# Conflicts:
#	src/r_data/r_interpolate.cpp
2016-03-30 18:24:22 +02:00
..
chex - added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.) 2015-04-27 10:24:49 +02:00
doom Merge branch 'master' of https://github.com/rheit/zdoom 2016-03-12 16:55:59 +01:00
heretic Normalize line endings 2016-03-01 09:47:10 -06:00
hexen Normalize line endings 2016-03-01 09:47:10 -06:00
raven Normalize line endings 2016-03-01 09:47:10 -06:00
shared - did some cleanup and consolidation on damage factor code while converting it all to floating point. 2016-03-22 16:35:41 +01:00
strife - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
actor.txt Merge branch 'master' into floatcvt 2016-03-30 09:47:25 +02:00
constants.txt - Added offset and angle parameters to A_CheckBlock. 2016-03-23 14:05:31 +01:00