.. |
drawers
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- fix crash if a worker thread is the first thread to queue drawer commands
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2017-03-14 23:47:41 +01:00 |
line
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- move PrepareTexture out of the inner drawer loops
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2017-03-15 02:59:33 +01:00 |
plane
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- move PrepareTexture out of the inner drawer loops
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2017-03-15 02:59:33 +01:00 |
scene
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- turned r_scene_multithreaded back off as zdcmp2 revealed some problems
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2017-03-15 04:01:28 +01:00 |
segments
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Fix portals draw segment indexing bug
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2017-02-09 22:58:28 +01:00 |
things
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- move PrepareTexture out of the inner drawer loops
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2017-03-15 02:59:33 +01:00 |
viewport
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- move PrepareTexture out of the inner drawer loops
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2017-03-15 02:59:33 +01:00 |
r_all.cpp
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- fixed: Clang on Linux compile
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2017-03-11 11:01:30 -05:00 |
r_memory.cpp
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Move frame memory allocator into RenderThread
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2017-02-04 02:50:52 +01:00 |
r_memory.h
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- untangled r_defs.h from actor.h
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2017-03-10 02:22:42 +01:00 |
r_renderthread.cpp
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- Added thread safety to texture loading in the software renderer
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2017-03-12 22:53:20 +01:00 |
r_renderthread.h
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- Added thread safety to texture loading in the software renderer
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2017-03-12 22:53:20 +01:00 |
r_swcanvas.cpp
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- Added thread safety to texture loading in the software renderer
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2017-03-12 22:53:20 +01:00 |
r_swcanvas.h
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- replaced homegrown SWORD, SBYTE and uint32_t types.
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2017-03-09 19:31:45 +01:00 |
r_swrenderer.cpp
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Merge remote-tracking branch 'remotes/origin/3.0_work'
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2017-03-13 00:02:16 +01:00 |
r_swrenderer.h
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- eliminated global in_area variable.
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2017-03-12 23:13:07 +01:00 |