- turned r_scene_multithreaded back off as zdcmp2 revealed some problems

This commit is contained in:
Magnus Norddahl 2017-03-15 04:01:28 +01:00
parent 366d1637ce
commit 225ce82a5a

View file

@ -53,7 +53,7 @@
EXTERN_CVAR(Bool, r_shadercolormaps)
EXTERN_CVAR(Int, r_clearbuffer)
CVAR(Bool, r_scene_multithreaded, true, 0);
CVAR(Bool, r_scene_multithreaded, false, 0);
namespace swrenderer
{