.. |
chex
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- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
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2016-12-24 16:34:45 +01:00 |
doom
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
heretic
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
hexen
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- fixed: For melee attacks with a short attack range P_AimLineAttack must check for hits from above and below.
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2018-06-03 17:49:00 +02:00 |
inventory
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Exported Inventory.AltHUDIcon field to ZScript
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2018-03-18 11:02:21 +02:00 |
menu
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- removed the hard screen resolution switch that still was present on Windows and cleaned up the entire video backend code from the remaining support code for this.
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2018-06-17 20:08:35 +02:00 |
raven
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
shared
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add tags for Doom and Heretic monsters
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2018-06-27 21:04:00 +02:00 |
statscreen
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Intermission script's noautostartmap keyword is no longer ignored
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2017-09-10 11:02:34 +03:00 |
statusbar
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- fixed shader compilation.
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2018-05-19 21:17:58 +02:00 |
strife
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- fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon.
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2017-06-09 06:22:31 -04:00 |
actor.txt
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- fixed: 'empty function OnGiveSecret' - this was my fault, giving bad advice to Marisa in her PR. I fixed it.
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2018-06-05 10:20:02 -04:00 |
actor_checks.txt
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- implemented the parser basics of a ZScript versioning system.
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2017-03-05 14:13:00 +01:00 |
base.txt
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- added LevelLocals vec2/3Offset(Z) functions for portal-aware offsetting without needing actors
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2018-05-16 20:47:43 +02:00 |
compatibility.txt
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- scriptified the main statusbar interface and the Strife status bar.
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2017-03-22 00:32:52 +01:00 |
constants.txt
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Exports P_ActivateLine to ZScript (along with constants for activation type)
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2018-04-08 21:53:20 +02:00 |
dynarrays.txt
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- fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called.
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2018-01-19 19:49:42 +01:00 |
events.txt
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Added activation type to WorldLine(Pre)Activated events
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2018-04-14 11:52:09 +03:00 |
level_compatibility.txt
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Removed useless SetLineActivation
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2018-06-27 23:26:15 +02:00 |
mapdata.txt
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-protected critical portal data from getting written to by user code.
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2018-04-15 12:13:02 +02:00 |
sounddata.txt
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- scriptified ASoundSequence.
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2017-01-14 14:37:29 +01:00 |
zscript_license.txt
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- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
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2017-04-17 13:33:19 +02:00 |