gzdoom-gles/wadsrc/static
Christoph Oelckers 1252042e33 - cleanup of font init to have less special cases
To make things easier, DBIGFONT, SBIGFONT and HBIGFONT will now be renamed in the lump directory to make things a bit easier to handle.

Another change is to make font folders atomic units to prevent cross-pollution between incompatible fonts. The only exception to this are the def* folders because they need to piece together their fonts from both zd_extra.pk3 and the IWADs.
2019-05-26 21:31:46 +02:00
..
credits
filter - cleanup of font init to have less special cases 2019-05-26 21:31:46 +02:00
glstuff
graphics
maparrows
mapinfo - Do not use the internal graphic for the new Doom skill level even when the generated title looks worse, this way it can use custom fonts. 2019-05-10 23:43:41 +02:00
sbarinfo - Replaced medikit with mugshot in HUD. 2018-07-08 00:51:59 +02:00
shaders - remove shadow acne when dynlights perfectly align with planes 2019-04-18 17:49:57 +02:00
sounds
sprites tnt1a0 is not a png 2018-11-25 12:25:45 +01:00
textures
xlat
zscript - made the colorset names and the texts in the color picker localizable. 2019-05-19 20:40:22 +02:00
althudcf.txt
animdefs.txt
botsupp.txt - removed the bot related properties from AWeapon. 2019-04-15 22:29:15 +02:00
compatibility.txt - Added Unholy Realms MAP27 to the node rebuild compatibility list 2019-04-29 19:26:45 +02:00
confont.lmp
decaldef.txt
defbinds.txt - Modern controls again. 2018-06-22 19:20:34 +02:00
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - changed the filter name for Doom IWADs 2019-05-01 01:01:35 +02:00
language.def - a bit of text cleanup. Removed some unused strings and moved a few not-to-be-translated ones to language.def. 2019-04-28 21:22:21 +02:00
language.eng
language.enu - Missing strings. 2019-05-19 20:40:24 +02:00
language.fr - Added missing language definitions for option search. 2019-05-14 18:59:34 +02:00
language.ita
language.ptb - a bit of text cleanup. Removed some unused strings and moved a few not-to-be-translated ones to language.def. 2019-04-28 21:22:21 +02:00
lockdefs.txt
menudef.txt added a crosshair on/off toggle 2019-05-18 14:08:59 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
strifehelp.acs - moved the displayed text in strfhelp.o to the string table. 2019-04-28 11:53:39 +02:00
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xg.wopn Upgrade libADLMIDI and libOPNMIDI 2018-10-04 20:25:02 +02:00
xhairs.txt
zscript.txt - Forgot to update the internal ZScript version. 2019-05-14 21:33:41 +02:00