gzdoom-gles/wadsrc
Rachael Alexanderson 1a26946e5b - Allow specifying monitor bits-per-channel for dithering output. Not all displays are created equal, so this option is actually important for specifying the exact amount for your display.
# Conflicts:
#	src/gl/renderer/gl_stereo3d.cpp
#	wadsrc/static/menudef.txt

# Conflicts:
#	src/gl/renderer/gl_postprocess.cpp
#	src/gl/stereo3d/gl_interleaved3d.cpp
2019-06-20 22:12:48 +02:00
..
static - Allow specifying monitor bits-per-channel for dithering output. Not all displays are created equal, so this option is actually important for specifying the exact amount for your display. 2019-06-20 22:12:48 +02:00
CMakeLists.txt - Changed game name to LZDoom. 2018-06-20 14:26:09 +02:00