gzdoom-gles/output_sdl
Braden Obrzut 716fbec8ee - Added support for building with FMOD Studio Low Level API (partially based off of Emile Belanger's/Beloko Games Android work)
- Use with FMOD Studio 1.06.x. 1.07 and 1.08 compile but for some reason produce a lot of noise on vanilla Doom sounds.
	- Crashes when used with fluidsynth provided by Ubuntu 16.04, but a self compiled version of the library works just fine.
	- Reverbs are mostly untested, but implemented.
	- Debug waveform drawing is not implemented as it requires a non-trivial amount of work.
	- It will still show as FMOD Ex in the menus since I'm too lazy at the moment to make it a "separate" backend.
2016-08-27 22:14:57 -04:00
..
CMakeLists.txt - Added support for building with FMOD Studio Low Level API (partially based off of Emile Belanger's/Beloko Games Android work) 2016-08-27 22:14:57 -04:00
output_sdl.c It would help if I actually added the output_sdl code, eh? 2009-03-11 05:10:55 +00:00