gzdoom-gles/src/scripting
Christoph Oelckers 74faacd218 - fixed: FxVMFunctionCall::GetDirectFunction did not perform any checks on the function's self pointer and failed to report a mismatch as an error.
- also fixed two places in the code where the above caused some incorrect definitions not to be detected.
2017-04-06 20:52:38 +02:00
..
backend - fixed: FxVMFunctionCall::GetDirectFunction did not perform any checks on the function's self pointer and failed to report a mismatch as an error. 2017-04-06 20:52:38 +02:00
decorate - fixed generic class type properties to handle "" and "none" as 'no class'. 2017-03-19 12:02:17 +01:00
vm - seems the wrong version of this got committed... 2017-04-01 12:04:31 +02:00
zscript - allow multiple expressions in 'for' iteration part. 2017-03-29 22:18:52 +02:00
symbols.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
symbols.h - added version check for member variables. 2017-03-05 20:41:41 +01:00
thingdef.cpp - started scriptifying the level intermission screen. This compiles but is not active yet. 2017-03-18 12:18:15 +01:00
thingdef.h - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
thingdef_data.cpp Added "DontLightActors" flag for dynamic lights. Actors will not be illuminated by lights that are given this flag. 2017-03-28 21:33:16 +02:00
thingdef_properties.cpp - fixed generic class type properties to handle "" and "none" as 'no class'. 2017-03-19 12:02:17 +01:00