gzdoom-gles/src/gl/textures
Christoph Oelckers 12160bd29c - remove some obsolete code from decal rendering.
- avoid rebinding the same texture multiple times, as there's considerable overhead in the texture manager.
- check gl_sort_textures only once per scene, not per draw list.
2014-08-30 15:34:14 +02:00
..
gl_bitmap.cpp - decided to restrict the 2.0 beta to OpenGL 4.x with GL_ARB_buffer_storage extension and removed all code for supporting older versions. 2014-08-01 22:42:39 +02:00
gl_bitmap.h - remove colormap from texture generation parameters. The one remaining special case, alpha texture on old hardware is now handled by the currently set texture mode at the time of use. 2014-05-11 19:44:19 +02:00
gl_hirestex.cpp Fix compilation errors in latest texture-related changes 2014-06-01 10:27:16 +03:00
gl_hqresize.cpp - reinstated the far superior assembly HQnX version for Visual C++. 2014-08-20 12:45:33 +02:00
gl_hwtexture.cpp major cleanup of the texture manager: 2014-08-22 23:50:38 +02:00
gl_hwtexture.h major cleanup of the texture manager: 2014-08-22 23:50:38 +02:00
gl_material.cpp - remove some obsolete code from decal rendering. 2014-08-30 15:34:14 +02:00
gl_material.h major cleanup of the texture manager: 2014-08-22 23:50:38 +02:00
gl_samplers.cpp major cleanup of the texture manager: 2014-08-22 23:50:38 +02:00
gl_samplers.h major cleanup of the texture manager: 2014-08-22 23:50:38 +02:00
gl_skyboxtexture.cpp major cleanup of the texture manager: 2014-08-22 23:50:38 +02:00
gl_skyboxtexture.h major cleanup of the texture manager: 2014-08-22 23:50:38 +02:00
gl_texture.cpp major cleanup of the texture manager: 2014-08-22 23:50:38 +02:00
gl_texture.h major cleanup of the texture manager: 2014-08-22 23:50:38 +02:00
gl_translate.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_translate.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00