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zdoom
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gzdoom-gles
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gzdoom-gles
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wadsrc
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Christoph Oelckers
a953578484
- made 3D floor damage transfers optional by adding a new flag bit (2048) and made that mode automatic for the old ZDoom-based light only transfer special.
...
# Conflicts: # src/maploader/specials.cpp
2020-04-19 15:18:54 +02:00
..
static
- made 3D floor damage transfers optional by adding a new flag bit (2048) and made that mode automatic for the old ZDoom-based light only transfer special.
2020-04-19 15:18:54 +02:00
CMakeLists.txt
- Changed game name to LZDoom.
2018-06-20 14:26:09 +02:00