gzdoom-gles/src/scripting/codegeneration
Christoph Oelckers 6990a46daf - scriptified PowerStrength.
This revealed an interesting bug: When the berserk fadout formula was changed in 2005 the result was essentially broken, resulting in values around 7000 - it only worked by happenstance because the lower 8 bits of the resulting values just happened to work to some degree and never overflowed. But the resulting fade was far too weak and a slightly different handling of the color composition code for the VM made it break down entirely.
This restores the pre-2005 formula but weakened intensity which now comes a lot closer to how it is supposed to look.
2017-01-16 22:27:49 +01:00
..
codegen.cpp - scriptified PowerStrength. 2017-01-16 22:27:49 +01:00
codegen.h - scriptified the health items. 2017-01-15 01:02:38 +01:00
dynarrays.cpp - added the ability to attach a constructor or destructor to an internally defined struct. 2017-01-11 23:46:03 +01:00