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https://github.com/ZDoom/gzdoom-gles.git
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5c4e8783e9
This was solely meant for the original WildMidi player but got seriously in the way of how this code gets used by GZDoom. In GZDoom the player object is owned by the MIDI devive which should be the only instance which is allowed to destroy it. |
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.. | ||
adlmidi | ||
backend | ||
mididevices | ||
midisources | ||
music | ||
musicformats | ||
oplsynth | ||
opnmidi | ||
thirdparty | ||
timidity | ||
timiditypp | ||
wildmidi | ||
s_advsound.cpp | ||
s_environment.cpp | ||
s_sndseq.cpp | ||
s_sndseq.h | ||
s_sound.cpp | ||
s_sound.h |