gzdoom-gles/wadsrc/static/zscript/ui
drfrag 0907972c2f Revert "- allow the language table to supersede the title patches, if appropriate"
This reverts commit 2b51e8d5dd.

# Conflicts:
#	src/g_hub.cpp
#	src/g_level.cpp
#	src/p_setup.cpp
#	src/wi_stuff.cpp
#	src/wi_stuff.h
#	wadsrc/static/zscript/ui/statscreen/types.zs

Revert "- fixed: The wbstartstruct that gets passed to the level summary screen needs to be static"

This reverts commit 4a563f449d.

# Conflicts:
#	src/g_level.cpp

Revert "- Fixed compilation."

This reverts commit 149a294a49.

# Conflicts:
#	src/g_level.cpp

Revert "- Fixed game finales not being shown after the intermission."

This reverts commit 55af0b11c6.

All this didn't make sense without localization and caused problems with intermissions and endings, it was incompatible with the old code without the level refactor.
2019-10-25 16:23:42 +02:00
..
menu fix bug when down arrow gave no result after mouse move in main menu 2019-09-30 21:38:48 +02:00
statscreen Revert "- allow the language table to supersede the title patches, if appropriate" 2019-10-25 16:23:42 +02:00
statusbar - fixed inventory scroll arrows in alternative HUD 2019-09-29 18:16:10 +02:00