- Fixed game finales not being shown after the intermission.

This commit is contained in:
drfrag 2019-09-21 14:25:44 +02:00
parent 6d69785838
commit 55af0b11c6

View file

@ -777,7 +777,7 @@ void G_DoCompleted (void)
wminfo.current = level.MapName;
if (deathmatch &&
(*dmflags & DF_SAME_LEVEL) &&
(dmflags & DF_SAME_LEVEL) &&
!(level.flags & LEVEL_CHANGEMAPCHEAT))
{
wminfo.next = level.MapName;
@ -790,7 +790,7 @@ void G_DoCompleted (void)
level_info_t *nextinfo = FindLevelInfo (nextlevel, false);
if (nextinfo == NULL || strncmp (nextlevel, "enDSeQ", 6) == 0)
{
wminfo.next = "";
wminfo.next = nextlevel;
wminfo.LName1.SetInvalid();
wminfo.nextname = "";
wminfo.nextauthor = "";