..
afxres.h
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
boing1.ico
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
boing2.ico
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
boing3.ico
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
boing4.ico
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
boing5.ico
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
boing6.ico
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
boing7.ico
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
boing8.ico
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
cursor1.cur
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
deadguy.bmp
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
eaxedit.cpp
- Fixed: The new sound pausing on menu open interrupted Strife conversations.
2006-05-23 04:25:49 +00:00
hardware.cpp
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
hardware.h
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
helperthread.cpp
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
helperthread.h
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
i_cd.cpp
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
i_crash.cpp
- Made SafeReadMemory() in i_crash.cpp more readable.
2006-07-21 22:36:39 +00:00
i_input.cpp
- Added some hackery at the start of MouseRead_Win32() that prevents it from
2006-06-30 02:13:26 +00:00
i_input.h
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
i_main.cpp
- It turns out that the Visual C++ 2005 runtime calls IsDebuggerPresent, which
2006-08-02 04:57:36 +00:00
i_movie.cpp
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
i_system.cpp
- Added some simple translucency map analysis for BOOM maps to more
2006-07-20 05:13:39 +00:00
i_system.h
- Added actor replacement for DECORATE. This works at a higher level than
2006-07-08 02:17:35 +00:00
icon1.ico
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
resource.h
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
win32iface.h
Guess what. It's not 2005 anymore.
2006-06-11 01:37:00 +00:00
win32video.cpp
- Added some hackery at the start of MouseRead_Win32() that prevents it from
2006-06-30 02:13:26 +00:00
winres.h
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
wrappers.nas
- It turns out that the Visual C++ 2005 runtime calls IsDebuggerPresent, which
2006-08-02 04:57:36 +00:00
zdoom.exe.manifest
- Fixed: The new sound pausing on menu open interrupted Strife conversations.
2006-05-23 04:25:49 +00:00
zdoom.rc
- Moved the version resource into the "compile-time directives" section of
2006-06-25 01:16:18 +00:00
zdoom.RES
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00