gzdoom-gles/src/win32
Randy Heit 3a552d4aa0 - It turns out that the Visual C++ 2005 runtime calls IsDebuggerPresent, which
is not available under Windows 95. Since this is (or at least should be) the
  only thing preventing us from running under Windows 95, I added a stub that
  replaces __imp__IsDebuggerPresent@0 with a pointer to a function that checks
  for the real thing.


SVN r279 (trunk)
2006-08-02 04:57:36 +00:00
..
afxres.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing1.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing2.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing3.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing4.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing5.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing6.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing7.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing8.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
cursor1.cur Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
deadguy.bmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
eaxedit.cpp - Fixed: The new sound pausing on menu open interrupted Strife conversations. 2006-05-23 04:25:49 +00:00
hardware.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
hardware.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
helperthread.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
helperthread.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
i_cd.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
i_crash.cpp - Made SafeReadMemory() in i_crash.cpp more readable. 2006-07-21 22:36:39 +00:00
i_input.cpp - Added some hackery at the start of MouseRead_Win32() that prevents it from 2006-06-30 02:13:26 +00:00
i_input.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
i_main.cpp - It turns out that the Visual C++ 2005 runtime calls IsDebuggerPresent, which 2006-08-02 04:57:36 +00:00
i_movie.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
i_system.cpp - Added some simple translucency map analysis for BOOM maps to more 2006-07-20 05:13:39 +00:00
i_system.h - Added actor replacement for DECORATE. This works at a higher level than 2006-07-08 02:17:35 +00:00
icon1.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
resource.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
win32iface.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
win32video.cpp - Added some hackery at the start of MouseRead_Win32() that prevents it from 2006-06-30 02:13:26 +00:00
winres.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
wrappers.nas - It turns out that the Visual C++ 2005 runtime calls IsDebuggerPresent, which 2006-08-02 04:57:36 +00:00
zdoom.exe.manifest - Fixed: The new sound pausing on menu open interrupted Strife conversations. 2006-05-23 04:25:49 +00:00
zdoom.rc - Moved the version resource into the "compile-time directives" section of 2006-06-25 01:16:18 +00:00
zdoom.RES Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00