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credits
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- new rocket smoke sprites by Talon1024.
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2018-01-28 08:37:56 +01:00 |
filter
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Replaced copyrighted assets contained inside the engine PK3.
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2017-09-07 04:10:14 -04:00 |
glstuff
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- cleaned up the clip plane management for portals.
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2016-04-27 00:41:00 +02:00 |
graphics
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- removed metadata from INVGEMx.
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2017-09-30 07:58:52 +02:00 |
maparrows
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
mapinfo
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Destructible geometry - minor fixes and 3D floor support
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2018-11-07 11:00:05 +01:00 |
sbarinfo
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- Replaced medikit with mugshot in HUD.
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2018-07-08 00:51:59 +02:00 |
shaders
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- more options for Doom 64 style gradients on walls:
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2018-11-16 21:16:15 +01:00 |
sounds
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- recompressed the dog sounds and removed the long stretches of silence at their ends.
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2017-09-30 08:30:01 +02:00 |
sprites
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tnt1a0 is not a png
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2018-11-25 12:25:45 +01:00 |
textures
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xlat
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- added new Stairs_BuildUpDoomCrush special from Eternity and used it to fix the bad implementation to make Doom's turbo stairs crush. This also removes the crushing from Generic_Stairs entirely, just like it was in Boom.
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2017-01-08 01:15:45 +01:00 |
zscript
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- added the missing TNT1A0 check for icon-less keys.
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2019-04-16 19:01:48 +02:00 |
althudcf.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
animdefs.txt
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- simplified the parameters of the HUD draw functions by moving all booleans into one flags word and ordering them so that the less likely ones to be used can be made optional.
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2017-03-26 18:41:24 +02:00 |
botsupp.txt
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- removed the bot related properties from AWeapon.
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2019-04-15 22:29:15 +02:00 |
compatibility.txt
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Various map fixes
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2018-06-28 10:45:10 +02:00 |
confont.lmp
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Updated console font by GFD.
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2016-02-14 09:27:20 +01:00 |
dbigfont.lmp
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- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
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2018-01-20 11:33:06 +01:00 |
decaldef.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
defbinds.txt
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- Modern controls again.
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2018-06-22 19:20:34 +02:00 |
dehsupp.txt
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- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
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2016-11-14 15:02:44 +01:00 |
etc.h.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
fontdefs.txt
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- implemented the status bar's DrawString function and ported the fullscreen HUD part of the Strife status bar to use the new functionality.
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2017-03-24 20:09:50 +01:00 |
in_epi1.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_epi2.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_epi3.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc1.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc2.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc3.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
indexfont
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iwadinfo.txt
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- rewrite of the IWAD loading mechanism.
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2017-08-19 19:30:48 +02:00 |
language.eng
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Fixed name and placement of 'All except doors' localized string
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2017-03-02 10:12:11 +02:00 |
language.enu
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- cleaned up the sound options menu.
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2018-11-30 10:17:27 +01:00 |
language.fr
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fixed spelling (mostly comments)
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2018-11-28 15:37:45 +01:00 |
language.ita
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
language.ptb
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fixed spelling (mostly comments)
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2018-11-28 15:37:45 +01:00 |
lockdefs.txt
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Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
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2016-07-12 23:52:04 +02:00 |
menudef.txt
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- cleaned up the sound options menu.
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2018-11-30 10:17:27 +01:00 |
netnotch.dat
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notch.dat
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reverbs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sbarinfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sbigfont.lmp
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- replaced DBIGFONT and SBIGFONT in gzdoom.pk3 with the one from Ultimate Simplicity, which comes with permission to reuse.
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2018-01-20 11:33:06 +01:00 |
sndinfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sndseq.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
spaldoom.lmp
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spalhtic.lmp
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strifehelp.acs
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- include strifehelp.acs when building gzdoom.pk3.
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2017-04-23 14:12:02 +02:00 |
teaminfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
terrain.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
textcolors.txt
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Added four text colors: ice, fire, sapphire, teal
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2017-09-23 11:56:16 +02:00 |
textures.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
things.h.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
vga-rom-font.16
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x11r6rgb.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
xg.wopn
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Upgrade libADLMIDI and libOPNMIDI
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2018-10-04 20:25:02 +02:00 |
xhairs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
zscript.txt
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- Alt HUD scriptification, part 1.
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2019-04-16 19:01:43 +02:00 |