gzdoom-gles/src/scripting
Christoph Oelckers 040c70714c - commented out the exception handling opcodes in the VM.
They are currently not used and not planned to be used - and they are rather costly by increasing stack size per call quite significantly.
2017-04-10 20:41:55 +02:00
..
backend - removed ATAGs from the function builder. 2017-04-10 15:48:27 +02:00
decorate - fixed generic class type properties to handle "" and "none" as 'no class'. 2017-03-19 12:02:17 +01:00
vm - commented out the exception handling opcodes in the VM. 2017-04-10 20:41:55 +02:00
zscript - allow multiple expressions in 'for' iteration part. 2017-03-29 22:18:52 +02:00
symbols.cpp - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
symbols.h - added version check for member variables. 2017-03-05 20:41:41 +01:00
thingdef.cpp - started scriptifying the level intermission screen. This compiles but is not active yet. 2017-03-18 12:18:15 +01:00
thingdef.h - replaced another large batch of homegrown type use. 2017-03-08 18:55:53 +01:00
thingdef_data.cpp Added "DontLightActors" flag for dynamic lights. Actors will not be illuminated by lights that are given this flag. 2017-03-28 21:33:16 +02:00
thingdef_properties.cpp - fixed generic class type properties to handle "" and "none" as 'no class'. 2017-03-19 12:02:17 +01:00