..
chex
- renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used.
2016-12-24 16:34:45 +01:00
doom
- fixed typo with RNG name.
2018-11-07 19:20:42 +01:00
heretic
- removed MeleeWeapon flag from the tomed PhoenixRod and the fighterhammer.
2018-11-24 18:42:10 +01:00
hexen
- removed MeleeWeapon flag from the tomed PhoenixRod and the fighterhammer.
2018-11-24 18:42:10 +01:00
inventory
- moved MarkPrecacheSounds completely to the script side and added native support to make this a usable feature.
2018-11-25 07:43:05 +01:00
menu
- fixed stuck memory usage warning in options menu
2018-10-05 15:22:21 +03:00
raven
- testing and cleanup of scripted morph code.
2018-11-24 08:39:35 +01:00
scriptutil
- exported one FraggleScript function for testing.
2018-11-24 18:33:42 +01:00
shared
- moved MarkPrecacheSounds completely to the script side and added native support to make this a usable feature.
2018-11-25 07:43:05 +01:00
statscreen
Make StatusScreen::End virtual
2018-09-15 13:21:13 +02:00
statusbar
- fixed: attaching a new status bar to a player now calls 'setsizeneeded' - fixes an issue where the screen geometry is out of sync with the characteristics of the new status bar.
2018-10-20 13:22:11 -04:00
strife
- changed PhosphorousFire.DoSpecialDamage to match SVE's handling:
2018-11-16 21:36:57 +01:00
actor.txt
- moved MarkPrecacheSounds completely to the script side and added native support to make this a usable feature.
2018-11-25 07:43:05 +01:00
actor_attacks.txt
- exported the blood spawning part of P_LineAttack as a virtual ZScript function.
2018-11-24 22:35:50 +01:00
actor_checks.txt
- implemented the parser basics of a ZScript versioning system.
2017-03-05 14:13:00 +01:00
actor_interaction.txt
- scriptified ApplyKickback.
2018-11-25 01:12:45 +01:00
base.txt
- moved MarkPrecacheSounds completely to the script side and added native support to make this a usable feature.
2018-11-25 07:43:05 +01:00
compatibility.txt
- removed bad 'return' in C_MidPrint definition.
2018-10-31 13:13:32 +01:00
constants.txt
- moved the 'Finalize' methods back into a single function in the parser code.
2018-11-25 08:16:18 +01:00
destructible.txt
Exported destructible geometry to ZScript
2018-11-07 00:12:37 +01:00
dynarrays.txt
- fixed: Dynamic arrays for object pointers need different treatment than arrays for regular pointers, because they require GC::WriteBarrier to be called.
2018-01-19 19:49:42 +01:00
events.txt
Exported destructible geometry to ZScript
2018-11-07 00:12:37 +01:00
level_compatibility.txt
- added a compatibility fix for Hacx's MAP05.
2018-10-21 20:27:33 +02:00
mapdata.txt
- generate register type info for the parameter lists of all functions.
2018-11-18 17:10:55 +01:00
sounddata.txt
- scriptified ASoundSequence.
2017-01-14 14:37:29 +01:00
zscript_license.txt
- removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files.
2017-04-17 13:33:19 +02:00