mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 07:12:16 +00:00
- fixed typo with RNG name.
This commit is contained in:
parent
9661c3b53c
commit
bfffe6df3e
1 changed files with 1 additions and 1 deletions
|
@ -323,7 +323,7 @@ extend class Actor
|
|||
A_PlaySound(AttackSound, CHAN_WEAPON);
|
||||
A_FaceTarget();
|
||||
double slope = AimLineAttack(angle, MISSILERANGE);
|
||||
double ang = angle + Random2[SPosAttack]() * (22.5/256);
|
||||
double ang = angle + Random2[CPosAttack]() * (22.5/256);
|
||||
int damage = Random[CPosAttack](1, 5) * 3;
|
||||
LineAttack(ang, MISSILERANGE, slope, damage, "Hitscan", "Bulletpuff");
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue