Christoph Oelckers
f790d48041
- made the menu's text input handler Unicode capable.
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Also make sure that the savegame description remains readable. Unlike in-game text this can be done without double-encoding existing UTF-8.
2019-05-14 17:19:19 +02:00
Alexander
c147990452
added MakeScreenShot and MakeAutoSave functions to FLevelLocals
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# Conflicts:
# src/g_game.h
# wadsrc/static/zscript/base.zs
2019-05-02 19:53:42 +02:00
Major Cooke
d34108f0e9
Renamed to musplaying.
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# Conflicts:
# wadsrc/static/zscript/base.zs
2019-04-28 22:38:25 +02:00
Major Cooke
43eaa03654
Exported MusPlayingInfo to ZScript.
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- Allows grabbing the currently playing song, base order, and loop properties.
# Conflicts:
# wadsrc/static/zscript/base.zs
# Conflicts:
# wadsrc/static/zscript/base.zs
2019-04-28 22:37:08 +02:00
Christoph Oelckers
961a6fe211
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
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# Conflicts:
# wadsrc/static/zscript.txt
2019-04-28 22:14:34 +02:00