Christoph Oelckers
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4e40c4dfa9
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- fixed: player_t::GetPSprite cannot guarantee success
As a consequence it must return null in the failure case instead of asserting and all calls to this function must check for the failure case.
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2020-03-11 20:18:43 +01:00 |
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Christoph Oelckers
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5229a84047
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- deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound
# Conflicts:
# wadsrc_extra/static/filter/harmony/decorate.txt
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2020-01-07 19:36:57 +01:00 |
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Sterling Parker
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c2bdeb7da1
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Add LookScale property
As requested by @coelckers.
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2019-04-28 23:02:01 +02:00 |
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Sterling Parker
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8ce7da0a5e
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Add LookScale variable on weapon
This variable allows a weapon to set a custom look sensitivity multiplier without fiddling with FOVScale / DesiredFOV hacks.
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2019-04-28 23:01:57 +02:00 |
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Christoph Oelckers
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961a6fe211
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- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
# Conflicts:
# wadsrc/static/zscript.txt
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2019-04-28 22:14:34 +02:00 |
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