Magnus Norddahl
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205350e726
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- Fix sprites behind midtextures unrender when near voxel
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2017-07-02 20:09:46 +02:00 |
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Christoph Oelckers
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57d703236b
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- changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files.
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2017-04-17 12:27:19 +02:00 |
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Magnus Norddahl
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627a388d57
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Move renderer singletons into a RenderThread class
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2017-02-04 00:25:37 +01:00 |
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Magnus Norddahl
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933f2d116a
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Move DrewAVoxel to VisibleSpriteList
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2017-01-26 08:39:44 +01:00 |
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Magnus Norddahl
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433eb77c37
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Moved DrawSprite to VisibleSprite and marked all its variables as protected
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2017-01-16 05:43:56 +01:00 |
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Magnus Norddahl
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55131a7a6d
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Rename vissprite_t to VisibleSprite, convert it into a base class and lower all variables if possible. Remove unused fields and unions.
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2017-01-16 05:26:22 +01:00 |
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Magnus Norddahl
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57d8b0e34c
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Rewrite VisibleSpriteList to use TArray
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2017-01-16 03:46:05 +01:00 |
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Magnus Norddahl
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80e1844d6c
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Split r_main into r_viewport, r_scene and r_light
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2017-01-12 16:21:46 +01:00 |
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Magnus Norddahl
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6f1836b68b
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Move classes in r_visiblesprite to their own files
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2017-01-11 19:50:07 +01:00 |
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