alexey.lysiuk
cf9150b6ca
- updated Travis configuration
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* Use Xcode 11
* Added the earliest supported version of Clang
* Removed two intermediate versions of GCC
2019-09-25 12:16:46 +03:00
alexey.lysiuk
dffcefbfdf
- fixed compilation with GCC and Clang
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libraries/timidity/instrum_dls.cpp:1071:18: error: ‘INT_MIN’ was not declared in this scope
libraries/timidity/instrum_font.cpp:37:47: error: ‘stricmp’ was not declared in this scope
libraries/timidity/timidity.cpp:207:32: error: ‘strcmp’ was not declared in this scope
libraries/timidity/timidity.cpp:235:24: error: ‘strcmp’ was not declared in this scope
libraries/timidity/timidity.cpp:310:33: error: ‘strchr’ was not declared in this scope
libraries/timidity/timidity.cpp:515:30: error: ‘strchr’ was not declared in this scope
libraries/timidity/timidity.cpp:602:34: error: ‘memset’ was not declared in this scope
libraries/timidity/timidity.cpp:648:35: error: ‘memcpy’ was not declared in this scope
libraries/timidity/timidity.cpp:753:41: error: ‘memset’ was not declared in this scope
2019-09-25 12:07:39 +03:00
Christoph Oelckers
d9e32eb207
- started cleanup work on WildMidi code.
2019-09-24 23:46:27 +02:00
Christoph Oelckers
7962bf189e
- made the Timidity(GUS) device a separate library.
2019-09-24 23:43:44 +02:00
Christoph Oelckers
dcef3681d4
- cleaned up the includes in timidity.cpp.
2019-09-24 23:12:38 +02:00
Christoph Oelckers
d557f609cf
- cleanup of the TimidityMIDIDevice(GUS) backend code to eliminate the storage in global variables and to remove the dependencies on core ZDoom code.
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The organization here is now the same as for the Timidity++ device, i.e. it is the device owning the instruments to give better control over their lifecycle.
2019-09-24 23:08:56 +02:00
Christoph Oelckers
c107657ea8
Merge branch 'master' of https://github.com/coelckers/gzdoom
2019-09-24 11:08:47 +02:00
Christoph Oelckers
fea0f77905
- removed some ZDoomd dependencies from Timidity(GUS) backend
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* use std::string instead of FString
* replaced the single use of clamp with std::min/std::max.
* copied MAKE_ID macro into the source.
* use snprintf instead of mysnprintf
* use std::runtime_error instead of I_Error to abort on failed memory allocations.
2019-09-24 11:07:32 +02:00
alexey.lysiuk
40f01b418f
- explicit use of C++11 standard for TiMidity++
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This fixes compilation with older GCC and Clang
2019-09-24 11:57:40 +03:00
alexey.lysiuk
ca5ca8e974
- fixed C++ compilation flags applied to C files
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This had an effect on 32-bit targets without SSE support
2019-09-24 11:53:18 +03:00
Rachael Alexanderson
7ba485f632
fixed the software resized texture warp problem. ( #934 )
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* - almost nearly fixed the software resized texture warp problem.
* - proposed fix for mipmapping issue for previous commit
* - reduce texture allocation for mipmapped warped textures in the software renderer
* - add a check for the resize mode
2019-09-23 22:37:35 -04:00
Marisa Kirisame
7f697348b1
Add string.h includes where needed. Fixes Linux builds.
2019-09-23 17:37:05 +02:00
Christoph Oelckers
05ab859765
- ported the CMake fix to TimidityPlus as well.
2019-09-23 15:22:28 +02:00
Christoph Oelckers
66c9f0902b
Merge commit '115d1cb182168bb2c8c29a3650dfc33b08e3e6cb'
2019-09-23 15:21:43 +02:00
alexey.lysiuk
7ec33b6b92
- fixed crash when setting sound pitch on non-existing channel
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This applies to a lack of free channels, -nosound command line switch, missing OpenAL library, sound initialization failures, ...
https://forum.zdoom.org/viewtopic.php?t=65926
2019-09-23 15:42:03 +03:00
Christoph Oelckers
115d1cb182
- made the Timidity++ backend a library, now that it has no dependencies on GZDoom anymore.
2019-09-23 14:27:43 +02:00
Christoph Oelckers
56e4c8f213
- handled the final piece where Timidity++ had a direct dependency on GZDoom - the error logging function.
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This is npw a function pointer so that a simple stdout printout can be used as default, but allows to override it.
Also added the missing timidity_file.h header.
2019-09-23 14:14:32 +02:00
Christoph Oelckers
98329311b4
- moved the CVars out of the Timidity++ backend.
2019-09-23 13:58:16 +02:00
Christoph Oelckers
cf6d0c3127
- implemented an abstract sound font reader interface for Timidity++.
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The only dependency left on the main GZDoom code are the CVars, which will be dealt with next.
2019-09-23 13:53:28 +02:00
Christoph Oelckers
16ab52c5f3
- thinned out the FSoundFontReader interface a bit more by moving the file open code into the FSoundFontReader class itself.
2019-09-23 12:45:26 +02:00
Christoph Oelckers
2cf8cc47df
- moved the instrument set maintenance out of the Timidity++ library into the player class.
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This removes the dependency on the sound font manager from the low level library, reducing the direct dependencies to FileReader and SoundFontReader.
2019-09-23 11:27:57 +02:00
alexey.lysiuk
86e8d4711d
- fixed compilation with GCC and Clang
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'fatal error: no input files' and '-ffast-math: not found'
2019-09-23 12:25:30 +03:00
Christoph Oelckers
df7a4bb0d9
- removed a few dependencies of the Timidity++ code from the main GZDoom code base.
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The big issues, i.e. FileReader and SoundFontReader still need to be handled to make this a standalone library.
2019-09-23 10:18:19 +02:00
Christoph Oelckers
b3a9884eb1
- gave libopen the same treatment and made it its own subproject
2019-09-23 10:03:18 +02:00
Christoph Oelckers
84cc7cbdd2
- made libadl its own library subproject.
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This is to improve compile times because the MSVC compiler tends to become slow with large lists of source files in a single project.
This new project is still our stripped down copy of libadl, not the original, because that project contains a large amount of baggage we do not need.
2019-09-23 10:03:17 +02:00
drfrag
2a642c66be
- Fixed ancient ZDoom savegame slot selection bug. When creating new autosaves LastAccessed and LastSaved were not updated accordingly.
2019-09-19 18:43:18 +02:00
Christoph Oelckers
b709a0b6b2
- fixed: sector lights could access the sector before it was set.
2019-09-16 17:34:41 +02:00
Christoph Oelckers
c8c8fecad3
- fixed a few warnings.
2019-09-16 17:30:39 +02:00
Marisa Kirisame
2628dabc31
Fix for LineTrace not setting its starting sector based on its offset.
2019-09-15 21:58:25 +02:00
drfrag
0cbb08ce84
- Fixed crash with mock2.wad in software.
2019-09-14 13:13:55 -04:00
alexey.lysiuk
e48edf6199
- fixed compilation with MSVC
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src\gamedata\resourcefiles\resourcefile.h(77): error C4716: 'FResourceLump::FillCache': must return a value
2019-09-13 17:35:31 +03:00
Christoph Oelckers
cb93e00aaf
- fixed spelling of "Korean" in Korean.
2019-09-13 09:23:33 -04:00
Rachael Alexanderson
836f774b6c
- use drfrag's suggested fix of checking for valid texture access, rather than checking whether it is null, when drawing fog boundaries in the software renderer
2019-09-13 09:18:26 -04:00
Christoph Oelckers
587fd75190
- extended lump injection to allow injecting data into a PWAD's directory, not just the IWAD.
2019-09-13 13:55:53 +02:00
Christoph Oelckers
31aa855a51
- generate a hash identifier for each loaded resource file.
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This is not useful by itself but can be used for adding new features later, e.g. mod-wide compatibility settings or file specific lump replacement or injection.
2019-09-13 12:29:17 +02:00
Marisa Kirisame
bcef440511
Squashed commit of the following:
...
commit 6ecd831eb45a8258995c02664450c3ca8cfe5b48
Merge: a4fb1f61c afbd7f7a2
Author: Marisa Kirisame <marisa@sayachan.org>
Date: Sun Jul 28 22:02:19 2019 +0200
Merge branch 'master' of github.com:coelckers/gzdoom into f3dfloor_export
commit a4fb1f61c0532d3a6051d4c1fca4ac72ec33e060
Author: Marisa Kirisame <marisa@sayachan.org>
Date: Fri Jul 12 15:43:25 2019 +0200
Renamed EFFloorType enum in ZScript to the more descriptive EF3DFloorFlags
commit 9ad1c3b5625d53c06229be2a94d44fa0f36f41fd
Author: Marisa Kirisame <marisa@sayachan.org>
Date: Sun Jul 7 20:25:31 2019 +0200
Add bounds checks to Get3DFloor/GetAttached
commit dd2a7956a887b92ed24ce5e79f10b1a445664d6c
Author: Marisa Kirisame <marisa@sayachan.org>
Date: Sun Jul 7 17:13:44 2019 +0200
Correct handling of 3d floor plane texture getting.
commit 9b748287892c8fdee9ac67019bf1f66bc4b69eab
Author: Marisa Kirisame <marisa@sayachan.org>
Date: Sun Jul 7 16:14:45 2019 +0200
Implemented requested changes to F3DFloor exports.
* Getters for ffloors/attached arrays.
* Getter for 3D floor top/bottom texture.
commit 6a1482bb0637a70890629e4c13e8759c7a3673f3
Author: Marisa Kirisame <marisa@sayachan.org>
Date: Sat Jul 6 13:42:52 2019 +0200
Renamed exported extsector pointer in Sector struct to something more descriptive.
commit 7c6783d43b898cbd7a01fb2191fd401ed8e8c300
Merge: ff64e04b2 8d36f0a0c
Author: Marisa Kirisame <marisa@sayachan.org>
Date: Mon Apr 29 12:40:44 2019 +0200
Merge branch 'master' into f3dfloor_export
commit ff64e04b251f23325d2f72bc25c59f34b4cab6fa
Merge: a90947392 5b6bae409
Author: Marisa Kirisame <marisa@sayachan.org>
Date: Sun Apr 21 16:56:18 2019 +0200
Merge branch 'master' into f3dfloor_export
commit a90947392a27eb1c2dac7005614592ec2f410274
Author: Marisa Kirisame <marisa@sayachan.org>
Date: Mon Feb 4 17:47:25 2019 +0100
Export F3DFloor structure and related data.
Small changes to Trace code to better use this struct.
2019-09-11 08:19:19 +03:00
PaulyB
0535961a7a
Added Armor to Hexen fullscreen display
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Since the armor icon is much larger than the flask icon, both have been moved to the right slightly
2019-09-11 00:02:39 +02:00
PaulyB
223b62aa59
Wrong offset on Fighter's Fist
2019-09-10 18:52:17 +02:00
Christoph Oelckers
4df33a25d9
- text update.
2019-09-10 06:41:36 +02:00
Christoph Oelckers
62b0fc5f4e
- give P_ExplodeMissile a damage type when being called from P_DamageMobj
2019-09-09 15:41:09 +02:00
Christoph Oelckers
21a621031b
- rename sprite names with '^' in the hires namespace.
2019-09-09 10:52:34 +02:00
Christoph Oelckers
76ee658be4
Made several classes trivially copyable,
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Many had leftover non-default constructors/ assignment operators, and some were initialized, even though the initialized data was never used.
In case of FCycler this even caused a default setting to be overwritten when used inside FDynamicLight.
2019-09-09 09:52:33 +02:00
alexey.lysiuk
31ebeaf833
- removed useless conditions from options menu
2019-09-08 10:01:10 +03:00
alexey.lysiuk
526a576d89
- fixed VM abort when entering search menu
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https://forum.zdoom.org/viewtopic.php?t=65833
2019-09-08 09:52:16 +03:00
Christoph Oelckers
06ad60718c
- added Serbian texts.
2019-09-07 09:45:25 +02:00
Christoph Oelckers
3e2a04746a
- one more text change.
2019-09-07 09:43:48 +02:00
Christoph Oelckers
cbd4479628
- reinstated the old scriptwait implementation as a compatibility option.
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Daedalus's MAP19 needs this.
2019-09-07 09:34:50 +02:00
Christoph Oelckers
e6d39254b7
- text update plus inclusion of Dutch in the menu.
2019-09-07 09:02:56 +02:00
Christoph Oelckers
fd6f6b1356
- use correct label for "No" text.
2019-09-07 08:51:39 +02:00
Christoph Oelckers
5968bb6114
- added dlg_vgafont and log_vgafont to the menu.
2019-09-07 08:39:39 +02:00