Commit graph

8 commits

Author SHA1 Message Date
Erick Tenorio
ce0b4b1ead - DOOM2.WAD fixes 2019-07-02 14:50:15 +02:00
player701
95f4d626c7 - Fixed misplaced vertex on Community Chest MAP16 2019-04-29 19:51:53 +02:00
alexey.lysiuk
4711ced89b - fixed level progression of titan-426 map on easy skill
https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/titan426
2019-04-29 19:51:51 +02:00
Rachael Alexanderson
08e5ca62b7 - fix a missing texture in strife map21 2019-04-29 19:51:48 +02:00
Rachael Alexanderson
55e43293c5 - fix missing texture in Strife MAP15 2019-04-29 19:51:39 +02:00
Christoph Oelckers
aeef28f544 - fix some holes the player can fall in for darken2 MAP12.
This map went a bit too far with lighting hacks depending on holes in the floor.
2019-04-29 19:26:43 +02:00
Christoph Oelckers
8a155b7452 - added a compatibility handler for a badly constructed crossbeam bridge in Unholy Realms MAP17. 2019-04-29 19:26:41 +02:00
Christoph Oelckers
961a6fe211 - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
# Conflicts:
#	wadsrc/static/zscript.txt
2019-04-28 22:14:34 +02:00
Renamed from wadsrc/static/zscript/level_compatibility.txt (Browse further)