Commit graph

99 commits

Author SHA1 Message Date
Rachael Alexanderson
a40c7821a1 - language update 2019-05-14 14:06:53 -04:00
Nemrtvi
d51552127e Accented Greek characters for Doom 2019-05-08 21:58:27 +02:00
alexey.lysiuk
edcce76f3a - moved greek characters to proper location
Nothing but those symbols were printed with old small font in Doom games (alternative HUD, messages, etc)
2019-05-08 12:47:32 +03:00
Nemrtvi
8d4c5fb1ff Fixed letter Ξ 2019-05-07 20:41:29 +02:00
Nemrtvi
7c07f2135d Greek characters for Doom 2019-05-07 20:22:49 +02:00
drbugbait
5634b67981 Fixed offsets for Esperanto letters. 2019-04-30 14:59:16 -04:00
Christoph Oelckers
933ff805f1 - another text update. 2019-04-25 09:40:52 +02:00
Nemrtvi
7ee64ce957 Batch of improved characters
Ò was inverted and therefore had inconsistent shading, which is fixed; Ů had darkened corners to give in to the umlaut, but was found to not be necessary; Љ and Л are both smoothened according to how the letter looks in the console font, and Џ is slightly shortened (to match up with the letter Q in terms of size).
2019-04-23 18:41:26 +02:00
Christoph Oelckers
cbb3e17267 - minor text update. 2019-04-23 10:42:41 +02:00
Nemrtvi
fb084a3150 Updated Russian characters
Previously, the characters И, Й, Ѝ and Я had the appearance of inverted versions of their Latin counterparts, N and R. With inverted shading, the letters turned out difficult to read; therefore, this commit reverts them to their old appearance (from the Russian Doom port, made by @JNechaevsky).
2019-04-23 07:51:30 +02:00
Christoph Oelckers
e53fc83ef2 - text update. 2019-04-22 12:07:28 +02:00
Nemrtvi
69035decf6 BIGFONT adjustments
Adds spacing necessary for the punctuation and redoes some of the punctuation marks entirely to be more faithful to the original Doom graphics.
2019-04-22 11:42:23 +02:00
Christoph Oelckers
86897560ac - only use the Doom SmallFont extensions with the commercial IWADs.
If this was in game-doom it'd also apply to FreeDoom, Hacx, Harmony and many other custom mods where neither the style nor the color matches.
2019-04-21 10:02:33 +02:00
Christoph Oelckers
2adfea4043 - fixed outline color of most extended characters in the Doom SmallFont.
Apparently this was copied from the old Umlaut characters which had it wrong. Changed for all affected graphics to use the same color as the IWAD to avoid visible discrepancies with translations that can make this visible.
2019-04-21 09:59:35 +02:00
Nemrtvi
ef422e44b9 Dedicated Russian SMALLFONT for Chex 2019-04-19 21:49:17 +02:00
Christoph Oelckers
94e222afef - text fixes. 2019-04-19 12:07:56 +02:00
Christoph Oelckers
d3f17ec159 Merge branch 'master' of https://github.com/Nemrtvi/gzdoom 2019-04-19 12:03:06 +02:00
Christoph Oelckers
ec8e57c61e - text update. 2019-04-19 10:57:58 +02:00
Nemrtvi
4c54591b2a Improved Doom SMALLFONT
Redoes all the fonts uploaded in commit 5260352 (not including the Chex recolor).
2019-04-19 10:06:45 +02:00
Nemrtvi
a044200006 Portugese characters for Strife + minor BIGFONT fixes 2019-04-18 12:55:04 +02:00
Nemrtvi
b8ba606b08 Polish BIGFONT for Doom 2019-04-17 18:45:28 +02:00
Nemrtvi
b9c43f32c2 Czech BIGFONT for Doom 2019-04-15 17:44:13 +02:00
Matthew The Glutton
c1a3d248f6 Move player crouch sprites. 2019-04-15 17:43:43 +02:00
Christoph Oelckers
a8c47408fa - implemented 'deletelumps' feature and add Chex Quest 3 texts.
The episode titles required a workaround because the CQ3 episodes do not contain names in text form: If this is the case, the patch name will be used as a string table identifier to get a matching text for localization.
2019-04-14 22:46:03 +02:00
Christoph Oelckers
5260352f26 - added all Latin letters to the Doom and Chex SmallFont for the Latin 1 Supplement plus everything needed from Latin Extended A for the WIP languages and a few more that were more or less waste products. 2019-04-14 16:18:00 +02:00
Nemrtvi
69722accbb Russian Chex font
Made by @JNechaevsky! Also includes a new hyphen symbol used for Russian.
2019-04-14 14:53:16 +02:00
Nemrtvi
325b744f4a European BIGFONT for Chex Quest
This covers French, German, Italian, Portugese, Spanish, and Swedish. Also adjusts the offsets of the inverted exclamation and question mark for Doom (so that they are in line with the colon sign).

Chex also has its own colon sign, so I’m adding that too.
2019-04-13 10:11:39 +02:00
Christoph Oelckers
edd71bafda - added the missing Ò for Doom's and Chex Quest's Smallfonts. 2019-04-12 18:49:49 +02:00
Christoph Oelckers
c0b322c51a - make the switch between game and generic fonts automatic by adding a key value to the language table 2019-04-12 00:20:42 +02:00
Rachael Alexanderson
4319984e74 - add raven bigfont exclamation points - and the spanish inverted one too 2019-04-11 07:33:26 -04:00
Christoph Oelckers
6a3bc716e3 - text update. 2019-04-11 01:30:45 +02:00
Christoph Oelckers
4bd01de4db - updated strings. 2019-04-10 21:33:06 +02:00
drbugbait
5733e8c049 Full character-set for Esperanto orthography. 2019-04-09 21:46:09 +02:00
Christoph Oelckers
5f1317b38e - another text update. 2019-04-07 08:14:33 +02:00
Christoph Oelckers
6928e019ca - language update. 2019-04-06 09:28:22 +02:00
Christoph Oelckers
c65ecbc807 - added a font.inf for Strife's small font because its automatically calculated height is not a good match for displaying the dialogues. 2019-04-06 07:44:09 +02:00
Nemrtvi
1e2ab2170f Strife letters with full outlines
These letters must have 4 px of line spacing between each other to function properly in dialogues.
2019-04-06 07:18:59 +02:00
Nemrtvi
bf58c6aaee Accent spacings for Strife letters
GZDoom now has the line spacing to accomodate this. Also fixes an extra pixel in one of the French letters and touched up on the Russian Й.
2019-04-03 21:20:31 +02:00
Nemrtvi
493d4b4200 Em dash for Strife
Necessary for Russian quest logs.
2019-03-25 23:48:12 +01:00
Nemrtvi
26b8646ec1 Redo Strife accent letters
There are no longer any spaces between the letters and their respective accents. In the previous state of GZDoom, these letters were forcibly squished by 1px vertically, and it made for a terribly inconsistent look (especially with the Strife E).
2019-03-25 08:59:29 +01:00
Christoph Oelckers
92586e6c17 - did a bit of cleanup on the option menus by regrouping some settings, especially splitting out of the Hardware Rendering Options menu into submenus. 2019-03-24 12:42:57 +01:00
Nemrtvi
4db94d12b1 Russian quotation marks for Strife smallfont 2 2019-03-24 11:47:17 +01:00
Christoph Oelckers
6ba8067499 - language update. 2019-03-23 09:49:15 +01:00
Christoph Oelckers
86f9824c2a - updated the text data to the content of the Google spreadsheet. 2019-03-18 10:18:31 +01:00
Nemrtvi
b59b092c49 Russian/Spanish quotation marks for BIGFONT + Better back buttons
The quotation marks were made by combining the < and > signs. Because the back buttons in the menu look quite similar, they were also retouched for all games.
2019-03-17 14:09:45 +01:00
Christoph Oelckers
2d5210ccf2 - added lowercase->uppercase mapping for ß and moved all glyphs to the uppercase code point for consistency. 2019-03-12 00:00:54 +01:00
Christoph Oelckers
5c4871dc7b - recolorized Doom's SmallFont extended characters to green for use in Chex Quest.
These fonts are similar enough that this works.
2019-03-11 23:44:48 +01:00
Nemrtvi
f500414a61 Language-specific quotation marks
Supports German. (French, Russian, and Spanish quotation marks are already in the engine.)
2019-03-11 21:59:24 +01:00
Nemrtvi
f1d931517d Font overhaul
Many existing letters are redone, and support for the following languages is added:

Doom:
• Italian
• Spanish

Raven:
• Italian
• Portugese

Strife:
• French
• German
• Italian

Credits to Jimmy for some of the lowercase glyphs for Doom.
2019-03-10 12:00:14 +01:00
Nemrtvi
077ba290a6 Hungarian character set (all games) 2019-03-04 21:33:00 +01:00