Commit graph

5 commits

Author SHA1 Message Date
Christoph Oelckers
5fa63c396d - sound code and most of texture code converted to FileRdr.
This allowed to remove a lot of bad pointer voodoo in the music loader, because the new class does not allow duplication of the reader object
2018-03-10 18:45:11 +01:00
Magnus Norddahl
dbea29e02c - added missing memory barrier 2017-03-16 17:58:41 +01:00
Magnus Norddahl
f1b03b48e9 - add thread safety to GetSpecialLights 2017-03-16 17:53:12 +01:00
alexey.lysiuk
889a2ae6aa Fixed compilation with GCC/Clang 2017-03-16 11:13:02 +02:00
Christoph Oelckers
921bc763fb - separated the software-renderer-specific parts of colormap processing from the common parts.
- moved testcolor and test fades into SWRenderer files.

These CCMDs work by hacking the default colormap and were never implemented for hardware rendering because they require many checks throughout the code.
2017-03-15 22:04:59 +01:00