Magnus Norddahl
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9c74c9629a
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- rewrite the user shader support for materials - new syntax is to create a 'Material ProcessMaterial()' function
# Conflicts:
# src/gl/shaders/gl_shader.cpp
# src/hwrenderer/textures/hw_material.cpp
# src/r_data/gldefs.cpp
# wadsrc/static/shaders/glsl/main.fp
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2018-08-20 01:22:34 +02:00 |
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Christoph Oelckers
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5193f6cfef
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- remove use of builtin deprecated varyings in shaders.
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2014-07-15 00:19:41 +02:00 |
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Christoph Oelckers
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4d005bdfa0
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shader rework
All those special shaders have been merged together.
Mostly working but the non-shader lighting seems a bit broken.
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2014-05-12 14:45:41 +02:00 |
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Christoph Oelckers
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e00847f64b
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- GZDoom solution file
- missing GL resources for gzdoom.pk3.
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2013-06-23 11:13:01 +02:00 |
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