Major Cooke
7f5a2d3a11
Added A_SoundPitch and an optional pitch parameter to A_PlaySound and S_Sound.
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- Note: Because sound channels are not in zscript, there's no way to modify a sound made by S_Sound.
# Conflicts:
# src/s_sound.cpp
# wadsrc/static/zscript/base.zs
2019-07-25 00:06:12 +02:00
Christoph Oelckers
26863bfd94
- tested and fixed the attachable lights.
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# Conflicts:
# src/g_shared/a_dynlight.cpp
2019-07-17 17:53:43 +02:00
Christoph Oelckers
0c4fc385cc
- User definable dynamic lights
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This hasn't been tested yet!
# Conflicts:
# src/g_shared/a_dynlight.h
# Conflicts:
# src/g_shared/a_dynlightdata.cpp
2019-07-17 17:51:28 +02:00
Major Cooke
fc510a7d89
Added CanTouchItem virtual.
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- Allows an actor with +PICKUP flag to determine if it can pick up specific items or not.
2019-04-28 22:57:40 +02:00
Christoph Oelckers
961a6fe211
- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
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# Conflicts:
# wadsrc/static/zscript.txt
2019-04-28 22:14:34 +02:00