Christoph Oelckers
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7919c86f3e
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- elimintated all cases from the ZScript code where channel indices and flags were combined into one parameter and removed all remnants of CHAN_PICKUP.
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2020-01-06 19:49:18 +01:00 |
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alexey.lysiuk
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941a5f37a5
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- fixed missing frames for axe attack without mana
The target state to jump is S_FAXEATK_5 in the original Hexen, but we were jumping to S_FAXEATK_7
5329fb5d75/src/hexen/info.c (L1298-L1299)
https://forum.zdoom.org/viewtopic.php?t=66216
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2019-10-26 12:14:58 +02:00 |
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PaulyB
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52a9b9d600
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Wrong offset on Fighter's Fist
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2019-09-10 23:04:56 +02:00 |
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Christoph Oelckers
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768959af45
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- fixed: The numcommands value in A_KoraxCommand needs to be decremented by one because the max parameter of the random function is inclusive.
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2019-07-26 14:15:57 +02:00 |
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Christoph Oelckers
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38fd06656d
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- made the colorset names and the texts in the color picker localizable.
# Conflicts:
# wadsrc/static/language.csv
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2019-05-19 20:40:22 +02:00 |
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Christoph Oelckers
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d96473c74a
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- give Hexen's PoisonCloud the OLDRADIUSDMG flag.
This actor has such oddball semantics that it's better not subjected to the revised radius damage code.
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2019-04-29 19:04:07 +02:00 |
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Christoph Oelckers
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961a6fe211
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- reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
# Conflicts:
# wadsrc/static/zscript.txt
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2019-04-28 22:14:34 +02:00 |
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