Magnus Norddahl
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9416d436fe
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Move software renderer into its own namespace to isolate its globals and make
any access explicit. This reveals the places in the code where they are being
accessed where they shouldn't and prevents accidental usage.
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2016-12-01 02:38:32 +01:00 |
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Magnus Norddahl
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c37ce1fdbc
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Add plane clipping to the triangle drawer
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2016-11-26 10:49:29 +01:00 |
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Magnus Norddahl
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cff72fb072
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Add stencil value to decal, particle, plane, port, sky, sprite, wall and wallsprite classes
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2016-11-24 08:23:50 +01:00 |
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Magnus Norddahl
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7af504df58
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Draw 3d floor sides
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2016-11-21 20:50:54 +01:00 |
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Magnus Norddahl
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5e9c9c825d
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Add stencil blend mode as apparently the shaded mode uses indices whiles stencil uses mask/alpha..
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2016-11-21 05:52:02 +01:00 |
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Magnus Norddahl
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2ba2dc7611
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Change shaded blend mode use srcalpha and destalpha.
Fix blending error in add/sub/revsub
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2016-11-21 03:49:55 +01:00 |
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Magnus Norddahl
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ebd810d843
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Fix decal vertical position being wrong
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2016-11-20 16:43:13 +01:00 |
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Magnus Norddahl
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6761e8639a
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Add palette support
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2016-11-20 04:06:21 +01:00 |
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Magnus Norddahl
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7ac0cace7d
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Stop copying the matrix and remove r_triangle
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2016-11-20 02:07:55 +01:00 |
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Magnus Norddahl
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272fe7f754
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Added blending modes to triangle codegen
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2016-11-19 02:53:32 +01:00 |
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Magnus Norddahl
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dbb6c7ca27
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Add support for specifying a viewport out of screen bounds and fixed statusbar by doing just that!
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2016-11-18 01:58:39 +01:00 |
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Magnus Norddahl
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b02e3d9514
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Add shaded blend mode for the decals
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2016-11-17 14:28:14 +01:00 |
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Magnus Norddahl
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ff2ab61abc
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Added decals
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2016-11-16 23:34:05 +01:00 |
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