Commit graph

7 commits

Author SHA1 Message Date
alexey.lysiuk
19ae244f66 - fixed: allow to use all hqNx texture upscale modes 2015-12-25 09:52:27 +02:00
Christoph Oelckers
6f65bccf1c - reinstated the far superior assembly HQnX version for Visual C++. 2014-08-20 12:45:33 +02:00
Christoph Oelckers
2925c96b59 removed all GL 2.x code.
After thinking about it for a day or so I believe it's the best option to remove all compatibility code because it's a major obstacle for a transition to a core profile.
2014-06-21 15:50:32 +02:00
Christoph Oelckers
09f4071436 Ok, it had to be done: Removed shader support for pre GLSL 1.3/GL 3.0 hardware. The compromises needed to accomodate these are just too bad and would block any attempt at streamlining the code. 2014-05-11 13:27:51 +02:00
galtgendo
4909aa750f Use more portable hqx code from googlecode hqx
Conflicts:
	src/CMakeLists.txt
2014-03-28 01:49:53 +01:00
Christoph Oelckers
2885056f46 - moved GLEXT API out of RenderContext struct. 2013-09-03 18:29:39 +02:00
Christoph Oelckers
399d0974ab - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00