Commit Graph

3 Commits

Author SHA1 Message Date
Christoph Oelckers d3c02c75ba - set the GLSL compiler to always be built as Release.
The compile times for the shaders in debug mode are simply far too long when compiled as Debug.
2019-03-24 14:34:47 +01:00
alexey.lysiuk c994692015 - enabled C++11 explicitly in CMake configuration
This is required for older versions of GCC and Clang
2019-03-04 12:45:30 +02:00
Magnus Norddahl c6b29846d0 - add 3rd party vulkan dependencies
- add stubs for a vulkan hw renderer backend
- add RAII wrappers for vulkan object types
- add builder classes to isolate vulkan boilerplate code
- add a swap chain class
2019-02-20 21:21:57 +01:00