Christoph Oelckers
e261c73b31
- added copyright header to p_destructible.cpp
2018-11-08 00:18:09 +01:00
ZZYZX
7905a0e041
Exported destructible geometry to ZScript
2018-11-07 11:00:08 +01:00
ZZYZX
89bdd1adf0
Explode bouncing projectiles if hit damageable geometry
2018-11-07 11:00:06 +01:00
ZZYZX
b581648d6f
Destructible geometry - minor fixes and 3D floor support
2018-11-07 11:00:05 +01:00
ZZYZX
d2f6834da6
Implemented loading/saving of line/sector health and health groups in savegames
2018-11-01 21:08:51 +01:00
Christoph Oelckers
0dba8e4f4a
- use a saner data structure to store the BrokenLines.
...
Calling the old method with a pointer to an array of unspecified length 'dirty' would be an understatement.
Now it uses a TArray to store the single elements
# Conflicts:
# src/g_shared/hudmessages.cpp
# src/v_font.cpp
2018-11-01 21:08:17 +01:00
ZZYZX
82a2bf3ac5
Single commit - destructible geometry feature
...
# Conflicts:
# src/p_setup.cpp
2018-11-01 21:02:25 +01:00