Rachael Alexanderson
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2f9453bc86
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- Fully implemented Graf's level.PreserveSectorColor() changes into the software renderers.
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2017-01-28 09:53:24 -05:00 |
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Magnus Norddahl
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ed05a2edd3
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Create CameraLight class
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2017-01-26 10:22:54 +01:00 |
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Magnus Norddahl
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4bbf1ba11c
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Move visibility stuff into LightVisibility
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2017-01-26 09:49:07 +01:00 |
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Magnus Norddahl
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f94cced13d
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Move ColormapLight to r_light
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2017-01-24 04:24:04 +01:00 |
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Magnus Norddahl
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3093aaadc9
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Remove SetupFrame and CopyStackedViewParameters from FRenderer interface
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2017-01-15 01:54:25 +01:00 |
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Magnus Norddahl
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e1506df8a6
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Change globvis to be picked up from the r_light values in softpoly
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2017-01-13 15:22:22 +01:00 |
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Magnus Norddahl
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9e940b4287
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Remove basecolormap global
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2017-01-12 21:29:19 +01:00 |
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Magnus Norddahl
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929e07697d
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Remove foggy global
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2017-01-12 20:13:21 +01:00 |
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Magnus Norddahl
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f912b4ab8b
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Convert r_actualextralight global to a function
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2017-01-12 19:09:13 +01:00 |
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Magnus Norddahl
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40f79371f5
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Remove GlobVis global as it apparently wasn't very global!
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2017-01-12 18:38:27 +01:00 |
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Magnus Norddahl
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80e1844d6c
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Split r_main into r_viewport, r_scene and r_light
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2017-01-12 16:21:46 +01:00 |
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