Commit graph

13 commits

Author SHA1 Message Date
Rachael Alexanderson
fa36b1195f - added modification tagging to updaterevision to allow tagging an executable when a source tree is compiled before committing. 2017-05-13 12:52:28 -04:00
Randy Heit
55142078d8 Normalize line endings 2016-03-01 09:47:10 -06:00
crimsondusk
c47d77228d - increased updaterevision's buffer sizes to prevent GIT_BRANCH from cut short 2014-03-30 21:27:05 +03:00
Randy Heit
a5f5d8adcb - Remove the first parameter from updaterevision, since it isn't needed with git. 2013-06-24 20:58:14 -05:00
Randy Heit
b9d5949825 - Add popen/pclose macros for updaterevision on Windows. 2013-06-24 20:52:52 -05:00
Randy Heit
e989e11f5c - update revision via popen() (via GZDoom OS X) 2013-06-24 20:52:01 -05:00
Randy Heit
fece189bdb - Change updaterevision to use git instead of svnversion 2013-06-22 20:49:38 -05:00
Christoph Oelckers
8a843e4b3c - tempnam would set the errno to 2 on the Mac even though everything seemed to be working as expected.
SVN r2161 (trunk)
2010-02-14 08:13:50 +00:00
Randy Heit
d7656bf73b - Fixed updaterevision for Vista: tmpnam() creates a path to the root directory of
the drive, which is normally protected on Vista. The tempnam() function uses the
  TMP variable for a path instead.

SVN r928 (trunk)
2008-04-20 00:00:40 +00:00
Randy Heit
511e11e8b4 SVN r402 (trunk) 2006-12-04 03:23:02 +00:00
Randy Heit
04b80f8de5 - Reverted updaterevision.vcproj to r385 and added a note as a build event
explaining the need to use mt.exe 6.0 or newer. Here is the note:
  VERY IMPORTANT: You must copy the mt.exe from %VSINSTALLDIR%\Common7\Tools\bin
  on top of the version in %VSINSTALLDIR%\VC\bin or your computer may restart
  while building.
- Changed the ASecretTrigger::Activate() fix: There's no reason open scripts
  shouldn't be able to activate secret triggers; players just won't get
  credit for it in coop.
- Added a NULL actor check to R_SetupFrame().
- Fixed: The player sounds in DEHSUPP were defined incorrectly.


SVN r390 (trunk)
2006-11-26 01:30:34 +00:00
Randy Heit
c32afb8b4c - Fixes for GCC on Linux.
SVN r202 (trunk)
2006-06-20 22:26:04 +00:00
Randy Heit
c54f2f66fc - Unlimited the monster pain sounds in Hexen after playing as the Cleric a
while and killing centaurs with the flechette.
- Fixed: Moving to an old level in a hub caused the old player's inventory to
  spawn owned by the current player (but still hanging off the old player), so
  the game would hang when trying to delete it.
- Modified re2c so that it doesn't add a date to the file it generates. Thus,
  if it regenerates a file during a full rebuild, SVN won't see it as a change.
  Also updated it to 0.10.5.
- Fixed: SC_GetString() did not properly terminate sc_String when the last
  token in the file had no white space after it. Since I could not actually
  find the problem (it works fine in debug mode and I saw no logic errors),
  I decided to take this opportunity to reimplement it using an re2c-generated
  scanner. Now it's 1.6x faster than before and correctness is easier to
  verify.
- Fixed: FMODSoundRenderer::Shutdown() also needs to reset NumChannels.
- Added back the Manifest to zdoom.rc for non-VC8 Windows compilers.
- Fixed MinGW compilation again. Now it uses the same method as Makefile.linux
  to find all the source files so that it doesn't need to be manually updated
  each time source files are added or removed.
- Added the SVN revision number to the version string. A new tool is used to
  obtain this information from the svnversion command and write it into a
  header file. If you don't have the svn command line tools installed or didn't
  check it out from the repository, you can still build. I added some rules for
  this to Makefile.linux, and I assume they work because they do for
  Makefile.mingw.
- Fixed: MIDISong2 did not delete MusHeader in its destructor.


SVN r200 (trunk)
2006-06-20 20:30:39 +00:00