Commit graph

3 commits

Author SHA1 Message Date
Christoph Oelckers
0153a42240 - fixed issues with text entering
* entering a savegame description did not work anymore
* the length check was too restrictive and always underestimated the available space
* use the console font for entering a savegame description. This has more characters and better contrast for this content.
* the interface to the text enterer used bad measurements.

# Conflicts:
#	wadsrc/static/zscript/ui/menu/optionmenuitems.zs
2019-05-14 17:38:21 +02:00
Christoph Oelckers
1e9a65e673 - fixed the player name display.
This was broken by several small unicode-incompatible code fragments.
This commit also removes the input limit for the player name and the savegame description. With multibyte encoding, limiting them to a fixed length did not work right.
Currently these will just overflow the fields if the text becomes too long, this needs some additional work.
2019-05-14 17:19:34 +02:00
Christoph Oelckers
961a6fe211 - reorganized the ZScript content in gzdoom.pk3 and changed the files' extensions to something unique for easier syntax highlighting.
# Conflicts:
#	wadsrc/static/zscript.txt
2019-04-28 22:14:34 +02:00
Renamed from wadsrc/static/zscript/menu/loadsavemenu.txt (Browse further)