Christoph Oelckers
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040cb17370
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- moved third party library projects to a subfolder to reduce size of the root.
# Conflicts:
# CMakeLists.txt
# libraries/glslang/OGLCompilersDLL/CMakeLists.txt
# libraries/glslang/OGLCompilersDLL/InitializeDll.cpp
# libraries/glslang/OGLCompilersDLL/InitializeDll.h
# libraries/glslang/glslang/CMakeLists.txt
# libraries/glslang/glslang/GenericCodeGen/CodeGen.cpp
# libraries/glslang/glslang/GenericCodeGen/Link.cpp
# libraries/glslang/glslang/Include/BaseTypes.h
# libraries/glslang/glslang/Include/Common.h
# libraries/glslang/glslang/Include/ConstantUnion.h
# libraries/glslang/glslang/Include/InfoSink.h
# libraries/glslang/glslang/Include/InitializeGlobals.h
# libraries/glslang/glslang/Include/PoolAlloc.h
# libraries/glslang/glslang/Include/ResourceLimits.h
# libraries/glslang/glslang/Include/ShHandle.h
# libraries/glslang/glslang/Include/Types.h
# libraries/glslang/glslang/Include/arrays.h
# libraries/glslang/glslang/Include/intermediate.h
# libraries/glslang/glslang/Include/revision.h
# libraries/glslang/glslang/Include/revision.template
# libraries/glslang/glslang/MachineIndependent/Constant.cpp
# libraries/glslang/glslang/MachineIndependent/InfoSink.cpp
# libraries/glslang/glslang/MachineIndependent/Initialize.cpp
# libraries/glslang/glslang/MachineIndependent/Initialize.h
# libraries/glslang/glslang/MachineIndependent/IntermTraverse.cpp
# libraries/glslang/glslang/MachineIndependent/Intermediate.cpp
# libraries/glslang/glslang/MachineIndependent/LiveTraverser.h
# libraries/glslang/glslang/MachineIndependent/ParseContextBase.cpp
# libraries/glslang/glslang/MachineIndependent/ParseHelper.cpp
# libraries/glslang/glslang/MachineIndependent/ParseHelper.h
# libraries/glslang/glslang/MachineIndependent/PoolAlloc.cpp
# libraries/glslang/glslang/MachineIndependent/RemoveTree.cpp
# libraries/glslang/glslang/MachineIndependent/RemoveTree.h
# libraries/glslang/glslang/MachineIndependent/Scan.cpp
# libraries/glslang/glslang/MachineIndependent/Scan.h
# libraries/glslang/glslang/MachineIndependent/ScanContext.h
# libraries/glslang/glslang/MachineIndependent/ShaderLang.cpp
# libraries/glslang/glslang/MachineIndependent/SymbolTable.cpp
# libraries/glslang/glslang/MachineIndependent/SymbolTable.h
# libraries/glslang/glslang/MachineIndependent/Versions.cpp
# libraries/glslang/glslang/MachineIndependent/Versions.h
# libraries/glslang/glslang/MachineIndependent/attribute.cpp
# libraries/glslang/glslang/MachineIndependent/attribute.h
# libraries/glslang/glslang/MachineIndependent/gl_types.h
# libraries/glslang/glslang/MachineIndependent/glslang.y
# libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp
# libraries/glslang/glslang/MachineIndependent/glslang_tab.cpp.h
# libraries/glslang/glslang/MachineIndependent/intermOut.cpp
# libraries/glslang/glslang/MachineIndependent/iomapper.cpp
# libraries/glslang/glslang/MachineIndependent/iomapper.h
# libraries/glslang/glslang/MachineIndependent/limits.cpp
# libraries/glslang/glslang/MachineIndependent/linkValidate.cpp
# libraries/glslang/glslang/MachineIndependent/localintermediate.h
# libraries/glslang/glslang/MachineIndependent/parseConst.cpp
# libraries/glslang/glslang/MachineIndependent/parseVersions.h
# libraries/glslang/glslang/MachineIndependent/pch.cpp
# libraries/glslang/glslang/MachineIndependent/pch.h
# libraries/glslang/glslang/MachineIndependent/preprocessor/Pp.cpp
# libraries/glslang/glslang/MachineIndependent/preprocessor/PpAtom.cpp
# libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.cpp
# libraries/glslang/glslang/MachineIndependent/preprocessor/PpContext.h
# libraries/glslang/glslang/MachineIndependent/preprocessor/PpScanner.cpp
# libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.cpp
# libraries/glslang/glslang/MachineIndependent/preprocessor/PpTokens.h
# libraries/glslang/glslang/MachineIndependent/propagateNoContraction.cpp
# libraries/glslang/glslang/MachineIndependent/propagateNoContraction.h
# libraries/glslang/glslang/MachineIndependent/reflection.cpp
# libraries/glslang/glslang/MachineIndependent/reflection.h
# libraries/glslang/glslang/OSDependent/Unix/CMakeLists.txt
# libraries/glslang/glslang/OSDependent/Unix/ossource.cpp
# libraries/glslang/glslang/OSDependent/Windows/CMakeLists.txt
# libraries/glslang/glslang/OSDependent/Windows/main.cpp
# libraries/glslang/glslang/OSDependent/Windows/ossource.cpp
# libraries/glslang/glslang/OSDependent/osinclude.h
# libraries/glslang/glslang/Public/ShaderLang.h
# libraries/glslang/glslang/updateGrammar
# libraries/glslang/spirv/CMakeLists.txt
# libraries/glslang/spirv/GLSL.ext.AMD.h
# libraries/glslang/spirv/GLSL.ext.EXT.h
# libraries/glslang/spirv/GLSL.ext.KHR.h
# libraries/glslang/spirv/GLSL.ext.NV.h
# libraries/glslang/spirv/GLSL.std.450.h
# libraries/glslang/spirv/GlslangToSpv.cpp
# libraries/glslang/spirv/GlslangToSpv.h
# libraries/glslang/spirv/InReadableOrder.cpp
# libraries/glslang/spirv/Logger.cpp
# libraries/glslang/spirv/Logger.h
# libraries/glslang/spirv/SPVRemapper.cpp
# libraries/glslang/spirv/SPVRemapper.h
# libraries/glslang/spirv/SpvBuilder.cpp
# libraries/glslang/spirv/SpvBuilder.h
# libraries/glslang/spirv/SpvPostProcess.cpp
# libraries/glslang/spirv/SpvTools.cpp
# libraries/glslang/spirv/SpvTools.h
# libraries/glslang/spirv/bitutils.h
# libraries/glslang/spirv/disassemble.cpp
# libraries/glslang/spirv/disassemble.h
# libraries/glslang/spirv/doc.cpp
# libraries/glslang/spirv/doc.h
# libraries/glslang/spirv/hex_float.h
# libraries/glslang/spirv/spirv.hpp
# libraries/glslang/spirv/spvIR.h
# src/CMakeLists.txt
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2020-01-04 21:30:08 +01:00 |
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Vitaly Novichkov
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a1c7ec4c61
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Update GME up to 0.6.2 version
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2018-11-02 13:06:59 +01:00 |
|
Randy Heit
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138e7ff749
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Redo GME warning-silencing that was undone by commit fbddfbe57
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2014-04-03 17:16:40 -05:00 |
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Randy Heit
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fbddfbe576
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Upgrade game-music-emu to version 0.6.0
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2014-04-03 09:19:51 -05:00 |
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Randy Heit
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a8de4fc2da
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- Fixed compilation of i_keyboard.cpp with MinGW, because w32api still doesn't have
everything that was new for XP.
- Swapped snes_spc out for the full Game Music Emu library.
SVN r1631 (trunk)
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2009-06-03 03:05:02 +00:00 |
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