- Fix for the "GC can't keep up while the game is paused" issue.

This commit is contained in:
drfrag 2020-12-19 14:42:31 +01:00
parent 9bc7b6b215
commit f5a1a5efba

View file

@ -104,6 +104,8 @@ void P_Ticker (void)
ac->flags8 &= ~MF8_RECREATELIGHTS;
ac->SetDynamicLights();
}
if (!(ac->ObjectFlags & OF_EuthanizeMe))
GC::CheckGC();
}
return;
}