From f5a1a5efbaac1e1d463bc2150b97c680d5747688 Mon Sep 17 00:00:00 2001 From: drfrag Date: Sat, 19 Dec 2020 14:42:31 +0100 Subject: [PATCH] - Fix for the "GC can't keep up while the game is paused" issue. --- src/p_tick.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/p_tick.cpp b/src/p_tick.cpp index f494d95a0..62027bc2b 100644 --- a/src/p_tick.cpp +++ b/src/p_tick.cpp @@ -104,6 +104,8 @@ void P_Ticker (void) ac->flags8 &= ~MF8_RECREATELIGHTS; ac->SetDynamicLights(); } + if (!(ac->ObjectFlags & OF_EuthanizeMe)) + GC::CheckGC(); } return; }