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Merge branch 'master' of git@github.com:coelckers/gzdoom.git
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commit
6e6d1b5e97
2 changed files with 20 additions and 2 deletions
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@ -306,6 +306,8 @@ void D_DoAnonStats()
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t1.detach();
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}
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void D_ConfirmSendStats()
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{
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if (sys_statsenabled >= 0)
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@ -314,8 +316,18 @@ void D_ConfirmSendStats()
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}
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// TODO: texts
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static const char *const MESSAGE_TEXT = "send stats?";
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static const char *const TITLE_TEXT = GAMENAME;
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static const char *const MESSAGE_TEXT = "In order to decide where to focus development, the GZDoom team would like to know a little bit about the hardware it is run on.\n" \
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"For this we would like to ask you if we may sent three bits of information to gzstats.drdteam.org.\n" \
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"The three items we would like to know about are:\n" \
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"- Operating system\n" \
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"- Number of processor cores\n" \
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"- Currently used renderer\n\n" \
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"All information sent will be anonymous. We will NOT be sending this information to any third party. It will merely be used for decisionmaking about GZDoom's future development.\n" \
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"Data will only be sent at most twice per system, once for the software renderer and once for the hardware renderer.\n" \
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"If you are getting this notice more than once per renderer, please let us know on the forums. Thanks!\n\n" \
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"May we send this data? If you click 'no', nothing will be sent and you will not be asked again.";
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static const char *const TITLE_TEXT = "GZDoom needs your help!";
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UCVarValue enabled = { 0 };
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@ -1392,6 +1392,12 @@ void GLWall::DoFFloorBlocks(seg_t * seg, sector_t * frontsector, sector_t * back
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ff_topleft = topleft;
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ff_topright = topright;
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}
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if (ff_bottomleft < bottomleft && ff_bottomright < bottomright)
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{
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// the new section extends into the floor.
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ff_bottomleft = bottomleft;
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ff_bottomright = bottomright;
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}
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// do all inverse floors above the current one it there is a gap between the
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// last 3D floor and this one.
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